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1. Reason why assaults will never be useful - in Feedback/Requests [original thread]
Boot Booter wrote: Well if you are all alone in an assault suit, you kinda deserve to get SG in the back. I think a good HP buff like Rattati suggested will do the trick. Assaults really aren't that far off, I still use mine. In fact, its the o...
- by IRON PATRIOT 1 - at 2014.07.17 15:31:00
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2. Reason why assaults will never be useful - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I agree that having players profile dampening reduced by firing weapons is a great idea but it isn't going to get into the game anytime soon. Legion perhaps? It would, as the previous post pointed out, require a client sid...
- by IRON PATRIOT 1 - at 2014.07.17 15:27:00
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3. Reason why assaults will never be useful - in Feedback/Requests [original thread]
Velociraptor antirrhopus wrote: i've only been gone for two weeks and you're in general tso's alliance? umm anyway theres a game called Metroid Prime Hunters that was a FPS that you aim both your gun and the direction you move with the stylu...
- by IRON PATRIOT 1 - at 2014.07.17 04:46:00
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4. Reason why assaults will never be useful - in Feedback/Requests [original thread]
Jotun Izalaru wrote: A sliding progession of sound levels determining visibility on radar vs dampening would be better, (just like MAG!) but definitely the right idea It's kinda silly that they don't have this in game already.
- by IRON PATRIOT 1 - at 2014.07.17 04:40:00
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5. Reason why assaults will never be useful - in Feedback/Requests [original thread]
True Adamance wrote: ......So that when you do see where they are you can blap them faster than an Amarrian slipping a slave collar and a wild Minmatar.... You get the point
- by IRON PATRIOT 1 - at 2014.07.17 03:38:00
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6. Reason why assaults will never be useful - in Feedback/Requests [original thread]
Is because of dampening and cloaking. What's the point of having more hp and dps when you can't see where your enemies coming from. I've been running assault all day and if your not in a squad with a scout or gal logi you have to play real conser...
- by IRON PATRIOT 1 - at 2014.07.17 03:32:00
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7. Hotfix Charlie - Update - in Feedback/Requests [original thread]
CCP Rattati wrote: All, After crowdsourcing, data crunching, reviewing internally and discussing with the CPM, we are ready with a non-finite list for Hotfix Charlie. As always, this is the narrative and any, all or none of the ideas may end u...
- by IRON PATRIOT 1 - at 2014.07.10 13:56:00
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8. [Feedback] Gallente scouts - in Feedback/Requests [original thread]
My opinion is removing the dampening bonus from cloak field will definitely make the gal scout the go to scout for stealth. On the other hand the only scout that I see suffering from the cloak nerf would be the amaar. Right now the gal and the ama...
- by IRON PATRIOT 1 - at 2014.05.25 23:18:00
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9. Sticky:[Feedback] Hotfix Alpha Numbers - in Feedback/Requests [original thread]
[quote=Cyrius Li-Moody]Lowest Dampening possible or worth noting: Caldari - 18.49 db w/ 2 complex damps (17.56 db while proto cloak active) Minmatar - 15.85 db w/ 3 complex damps (15.05 db while proto cloak active) Amarr - 14.73 db w/ 4 complex da...
- by IRON PATRIOT 1 - at 2014.05.24 05:56:00
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10. CLOAKS SHOULD DECLOAK WHEN... - in Feedback/Requests [original thread]
Ydubbs81 RND wrote: RydogV wrote: Jathniel wrote: The whole purpose was for scouts to be HARD to detect and tract. Nearly impossible, if someone specializes. That was the WHOLE point. So what is your argument against being exposed ...
- by IRON PATRIOT 1 - at 2014.03.28 05:36:00
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11. Announcement:Feedback Request: Dropsuit Stats and Skills! - in Feedback/Requests [original thread]
Since the the majority of caldari weapons require a charge time I think a great bonus would be. 5% reduction to hybrid railgun light/sidarm charge time.
- by IRON PATRIOT 1 - at 2014.03.05 19:51:00
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12. Announcement:Feedback Request: Equipment Stats! - in Feedback/Requests [original thread]
I think the drop uplinks spawn timers need to be re-thought. It's unreasonable for the adv to be 12 secs and the proto to be 11 secs. There isn't any noticible difference to want to spec into prototype variants. I think the prototypes should have ...
- by IRON PATRIOT 1 - at 2014.02.02 18:35:00
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13. The Caldari assault suit - in Feedback/Requests [original thread]
I would like to suggest that CCP make the adv A series suit have a 2/3 slot and not a 3/2 slot which is the same as the B series. The reason is I would like to run armor reps while I'm armor tanking and it would be the same as the vk.0 series wh...
- by IRON PATRIOT 1 - at 2013.04.21 06:30:00
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